Hands down, everyone: Gimmick is the best-looking game on the NES catalog.
No, no, no, I don't want to hear about your Kirbys, your Batmans and your Marios: From its beautiful, detailed sprites to its masterful use of the color pallet, Gimmick manages to rival games like Asterix or Lucky Dime on inferior hardware.

The music also bops; it's Sunsoft at its finest, and you'll find yourself looking for the whole OST online after you've completed the game; that's how good it is.

That being said, it's so sad that the gameplay suffers from such a dumb, fatal flaw.
Let's just go straight to the point: Your attack sucks.
All you do is spawn a star over your head (after waiting for 2 seconds for it to appear) and throw it on the ground, expecting it to bounce right into the enemy's weak spot and yes, it's as terrible at it sounds.

Between this, Trip World's pathetic baby kick attack, and Aero the Acrobat's kamikaze bite, I've noticed an unhealthy pattern in Sunsoft games of making their protagonists as useless as possible, and it definitely damages what could have been one of the top 5 games on this system since the platform challenges are very well thought-out and the puzzles quite original too.

I'd definitely just watch a gameplay and appreciate how gorgeous Gimmick looks... from a distance, as far as possible.

Reviewed on Jun 18, 2023


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