Feels like Superhot by way of F.E.A.R., with puzzly encounters and presentation that incorporates more traditional FPS gameplay, as well as slow-mo and stunt moves. The craftiest level design is mostly early on (the train ones are great) with some of the later levels feeling repetitive and favoring annoyance over creativity in terms of gimmicks. Hope they can make a sequel that incorporates the mechanics a bit better cause the core is fairly solid.

Reviewed on Jan 16, 2024


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