Sand Land is a game that tries to do a little bit of everything, without really excelling. Its identity lies in being a tie-in game to Akira Toriyama's work of the same name, and as much as the attempts to create narratively novel content are appreciable, beyond a certain underlying hastiness in the storytelling it is from a gameplay standpoint that the game shows itself to be claudicant. Vehicles are the most appealing aspect, but due to bland environments and a real lack of variety in spite of the open maps that set it apart, their enhancement is rather low. If you are a fan of the late Toriyama and his works, which are brought to life here through excellent use of cel shading, you might close your eyes to some of the flaws that, in some cases, outweigh the merits; otherwise, ILCA's game proves to be an experience that unfortunately fails to be memorable.

Reviewed on May 06, 2024


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