With its dark design, the variety of actions available, the balance between quest and exploration phases, and the more intense parts of boss fights, it represents a great improvement in every aspect of the Gargoyle's Quest series. At the same time it proves to be more innovative, long-lived and exciting than the games of the inspiring series released at that time: we refer to Super Ghouls 'n Ghosts, which appeared 3 years earlier for the same console, and which ultimately offered nothing particularly different from its predecessors and was perhaps penalized by an overly "old-school arcade" gaming experience that on the home machines of the early 1990s was in danger of no longer pleasing. Probably the character of Sir Arthur himself does not allow much room for change, while instead giving a "villain" the role of protagonist turned out to be a winning and promising idea; unfortunately, however, while the bearded knight has reappeared on the screens of last-generation consoles, Red Arremer (apart from a few appearances as in a "SNK vs. Capcom" series fighting game) now seems resigned to play only the role of the latter's nemesis. Let's hope that in the future some willing game designer will return to give us a jump into the land of demons, and not on the side of good!"

Reviewed on Jan 14, 2023


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