Monark is certainly an original title. It is clearly driven, at least on a creative and design level, by experienced minds eager to experiment with various ideas: from the philosophical and religious approach on the concept of chaos and sin in the narrative, to the mix of the combat system, to the particular story progression. At the same time, these elements do not make it a broad-spectrum JRPG (not that the genre, now, is a mass-market genre except for a few exponents). Monark is a title for long-time JRPG players, with an already nice long list of other similar exponents behind them, who are looking for a certain kind of experience with a strong Oriental matrix and at the same time want to go beyond some typical stylistic features. We won't hide from you that the technical side, although it didn't promise to be incredible, really left us burning at some moments for its approximation and paucity, but if you know how to put the pieces together and focus on the sum of the parts, you may find in Monark an experience absolutely peculiar to the genre and therefore highly recommended to its most ardent fans.

Reviewed on May 26, 2023


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