We're heading to the VILE PIT known as... Pittsburg! Hahahah Cleveland joke.

Seriously though, in my memories the Pitt was a very interesting DLC in my memory as I recalled the 'moral' dilemma quite sharply and was rather excited to go through it again only to have my expectations deflated somewhat. The mind and memory play tricks on us all and The Pitt certainly felt significantly smaller and less intense on this replay which is always disappointing but I do think it has some solid merits to it.

The Pitt is a degenerate wasteland ruled over by a man named Ashur, clad in Brotherhood power armor. You're roped into this either with the promise of reward or to help free slaves and when you arrive you are promptly attacked by a few thugs and all your gear is stolen. This is kind of a silly moment in the game as I was in full power armor at the time and facing NPCs with bats and handguns.. okay silly, easily avoidable plot contrivance aside you get to swear revenge on the one who got the jump on you - fast forward an hour later and all your gear is just handed back to you by some random NPC??? God damn this was lazy, Bethesda you didn't even give us the chance at getting revenge? Jeez.... Anyway, the pitt is full of mutated and maimed folks who are being enslaved by this raider gang to make shitloads of steel, but unfortunately the radiation and miasma here is even worse than it is in the Capital - here, men become mutated monsters called "trogs" that wildly attack anything that's not them and loads of people die from radiation as well... however, there is a rumored cure being developed! You're brought in as an outsider to grab this cure and bring it back to The Resistance - you do some odd jobs, fight some spooky trogs, kill people in an arena not designed for stealth characters or energy weapons (yet again....) and then you get to near the end: meeting Ashur. Talking with him reveals what the cure actually is - his daughter, immune to radiation. His wife is a scientist and they are very slowly working on the cure however it will take years or even decades while ensuring the child's safety - the brutal regime he is running is to ensure the plan's success, and the wastelands respect only strength and cruelty.

So there's our moral dilemma - do we steal a child to help break a brutal regime, or let said regime continue to ensure one babies safety? I recall my first playthrough of this was actually a sharp turn of

Reviewed on Feb 15, 2022


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