I definitely enjoyed Uncharted 2 a lot more than The Last of Us; I think Uncharted nails the action-adventure movie feel down quite well. The running/climbing is great, the chase sequences are thrilling, and the puzzles aren't anything groundbreaking but they get the job done. That said, my experience was marred several times by a couple of trends:

1. Swarm of enemies come out to fight you, and several of them have quick kill/insta kill weapons (such as multiple snipers in the back or multiple grenade launcher/RPG boys making your life miserable), and you can't immediately reach them due to all the shotgun bulky boys blocking your way who can somehow snipe you from 15 meters away with every bullet of the shotgun

2. Bullet sponge enemies in general that don't even get flinched when you attack them, so you have to constantly run and gun, but you also can't easily dodge their attacks because their attacks have the range of Marth's standing grab in SSBM; this was a HUGE problem with Chapter 25

Oh, and the final boss fight was kind of underwhelming unfortunately. Same run and gun strategy except he also has a shotgun... yaaay...

I still had a lot of fun with Uncharted 2 nevertheless, and as said before, it captures the action adventure genre down very well; when it is fun, it is absolutely exhilarating. If they alleviated the prior two issues I had mentioned (definitely make it a little easier to fight the bulky shotgun enemies), then I'd say the whole experience is a giant joy ride. Looking forward to playing Uncharted 3 sooner than later, considering the praise that it gets on Backloggd.

Reviewed on Mar 08, 2022


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