The core greatness of Max Payne is still there, but Rockstar's design philosophy sticks out like a sore thumb. Filled with cutscenes, extremely linear (in a series that was already linear) and with movement that feels much more restrictive this time around to make it look realistic (including having a weapon limit). The story also completely erases Max's development in the last two games so there's a reason for there to be a third game and the story just isn't good enough to justify this, with villains that have no charm or character and no reason to care about anyone else. It's still good, but worse than the first 2.

Reviewed on Sep 05, 2020


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