Even just an hour or so of playing makes it obvious why Fistful of Frags is the greatest multiplayer shooter. It's the most fun parts (headshots, movement, multiple playstyles, satisfying guns) all refined to the perfect package. The revolvers are absurdly satisfying to shoot, and they've all got a ton of unique character). Kicking and wall-jumping and sliding are hard to pass up on, but you've got other perks like an extra tiny pistol, a couple sticks of dynamite, or brass knuckles to disarm your opponents. Matches are perfectly-long bloodbaths on some of the most well-designed maps I've ever encountered in the genre. Death pits, moving trains, windows, enormously tall open staircases - no map is devoid of providing creative arenas to jump and shoot in. Loot chests litter these maps and provide varying degrees of additional weaponry, including an endless dynamite vest and a very slow-reloading revolver powerful enough to oneshot enemies at close range. Core movement options are limited, so every step matters, especially when moving comes at the cost of accuracy. If you want to land a shot, you need to slow down, crouch, or look down your sights. After a scuffle, you're likely to be nearly dead, so you'll have to peruse various shelves and safes to find jugs of glorious whiskey - though even that will get you drunk and mess up your aim momentarily. It's a game where every one of its few pieces is constantly, violently ramming into the other ones; moment-to-moment gameplay in Fistful of Frags is perhaps more tense and deranged than in any other multiplayer shooter I've played. A big part of that is that guys are constantly spawning all around you, and the maps are usually pretty close-quarters. You never know who's right around the corner ready to unload a shotgun right into your head.

Reviewed on Jan 13, 2024


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