The second Fears to Fathom game expands a bit in ambition as it takes place across several locations. This one picks up as your character wearily makes the long drive home from a concert, late at night. After a gas station stop, your car breaks down and you're left having to hitchhike to a nearby motel with sketchy characters. Norwood Hitchhike is effective in that you aren't too sure when the scares are going to start, so it leaves you in suspense. Maybe it's because there's so much downtime but when the jump scares do come they are oddly more effective than I find them to be in other games.

In my first run on Norwood Hitchhike, when my car broke down I thought I'd better start walking down the road. A car passed by me but then I was left in on a mountain road, walking seemingly endlessly for maybe twenty minutes. I realized when I reloaded the game that you were supposed to just wait by your car. Whoops!

That one was on me, but there are some trial-and-error elements in this, without many checkpoints, which makes repeating some of the gameplay more frustrating than I would've liked. It definitely holds back the experience somewhat, but Fears to Fathom 2 is still surprisingly fun despite its low-budget stylings and its place in the jump scare genre.

Reviewed on Dec 17, 2023


Comments