The Pre-Sequel is the Return of the Jedi in Star Wars. Return of the King in LotR. And more aptly, it’s The Battle of the Five Armies in the Hobbit. It’s the third part of a trilogy that seems to have overstayed it’s welcome by losing a little bit of charm from the second installment.

For reference, I dumped 80 hours into Borderlands, 154 hours in Borderlands 2, and only 74 into the Pre-Sequel. Shame on me for thinking I would get the same experience in BL2. The Pre-sequel feels like a half-baked attempt at a Borderlands game.

Before getting into the game, I was already annoyed out of the gate when Gearbox didn’t offer a 4-pack like the previous two games. My three friends and I were planning on getting the 4-pack and play through as co-op. Instead we each shelled out $60 plus $40 for the DLC, which we also thought, (shame on us again) would be near the same level of quality as the BL2 DLC. Fans of the series I think would agree with me, that Tiny Tina’s Assault on Dragon Keep was some of the best DLC BL2 and in recent memory. It was funny. Fun. Long. And unlike anything else we’d seen in BL. And this was just one of the DLC. Mr. Torgue’s Campaign was great. Captain Scarlette was great. But in the pre-sequel we get a bunch of packs and an Onslaught level thing. Nowhere near the level of quality in the previous game.

The game itself is riddled with bugs and graphical glitches and strange physics- which is strange because Boderlands 2 was like a rock. Here are five examples of bad QA. There was even a sequence where we fell through the map

And finally the story itself is just not as engaging as the previous games. It feels dull. Uninspired. And downright boring. The four of us made the best of the co-op experience, which I would recommend playing it that way if you choose to play this game. Playing solo would be like watching paint dry.

Reviewed on Dec 03, 2019


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