I've played Payday for 10 years. I bought Payday 2 in 2013 and loved it, followed the secret, finished it myself, did every heist on DSOD, I've done everything you can do in Payday 2. This was meant to be the follow up that would blow my mind. I was ready on release date to spend hours playing this with my buddies.

We got two heists in, the servers have been down for almost an entire day now. Starbreeze starkly defended the always online nature of the game, and now it makes them look like clowns. You can't even play the game solo, you have to matchmake for a game with bots. You also need a 3rd party nebula account to even play the game.

The UI is terrible. The menus feel like they were made for controllers with no account for PC. There's no lobbies or lobby browser (e.g. CrimeNet), you get booted to the main menu after every heist, no way to keep playing with the crew you were just with. All the weapons are just in a list clumped together, no filter of weapon type or primary/secondary. Weapon stats are shown in bars instead of numbers. Customization has been completely stunted as well as build variety. Most guns feel the same, abandoning the myriad of playstyles and builds available in Payday 2.

Melee bash does almost nothing, terrible damage and not even a stagger. There are no melee weapons, no lasers, no safe house to go to. The ping system is extremely bad, you are forced to use the ping button to shout at civs or mark guards and special units, instead of just using the interact button. Instead of a normal EXP system, you're forced to do challenges to level up. The skills force you to play around three boring buffs, most of the skills are built around this, and many skills are overall completely useless.

I wanted to love this game, but so much of it is super off-putting, feeling like it was released way too early. Stack on the fact the game also been mostly unplayable since release. I hope they can make this better, but for now I'm extremely disappointed.

Reviewed on Sep 22, 2023


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