Got a bit further in the game this time than the first time I tried, and the 2.0 update has certainly improved the actual gameplay and RPG mechanics, but after about 10 hours I was once again ready to throw in the towel.

Fundamentally, I just think this is a boring game with a boring story in a boring setting. The name, 'Cyberpunk', it turns out is surprisingly apt: this is not a unique or interesting world, but generic genre fiction we've all seen and heard a million times over since Neuromancer was first published. Beyond the technical spectacle of the world, which wore off fairly quickly, the world and the characters simply did not engage me. The gameplay, similarly, is just not that interesting - early suggestions that this might be a more full-fledged immersive sim quickly fall away as you realise that most options are just different ways to approach combat encounters, while options in how to approach missions are gated behind skill levels. And, despite several years of patches, the underlying jankiness of the game is still all to present.

It's taken three years to get this game to this point and it's still just resoundingly 'okay'. I'm still asking myself the same question as the first time I tried Cyberpunk: how is this possibly the same people that made the Witcher 3?

Reviewed on Oct 03, 2023


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