Heart Machine. Their first game: a breakout indie hit, a breath of fresh air. A game that tells its story without dialogue and one that would earn them a fanbase that would punish them for not making more of the same, as Solar Ash was met with the same response Hyper Light Breakers received on reveal: why isn't this Hyper Light Drifter?

And it's a pity. Solar Ash is a technicolor pastiche, a marvelous bit of tech. Fast, freeflowing, with environments that loop and curl in on themselves, wrapping around seas of clouds and spanning the crumbling remains of worlds. Movement is graceful and intuitive, boss fights are elegant and refined. Your character is all but defined by their freedom to traverse the world of Solar Ash, just as they are bound by its narrative.

But that's the rub. Unlike its predecessor, Solar Ash is written, with actual words and voices to go with them. So, does it earn this departure? Absolutely. The tone is impeccable, relentless, the core theme woven throughout every moment of the game. The voice actors do an incredible job of rising to the challenge, delivering emotional, powerful dialogue, creating very real, very believable characters.

That believability, the emotional resonance inherent in the writing and its delivery, is Solar Ash's greatest strength. It is a game that is, inexorably, about endings and what we do when we are faced with them. For that to work, in a game where the plot itself is thin on the ground, the characters have to be painfully, cripplingly believable. Solar Ash is a fragmented world, filled with fragments of people, in turn bearing fragments of ourselves. A powerful statement, and a reminder that Heart Machine has greater things in store.

Reviewed on Sep 20, 2023


2 Comments


I wasnt the biggest fan of hyper light but it wasnt bad, this tho look more up my alley so I'm looking forward to playing it

7 months ago

Saw this on GamePass confusing it for their new game, might try it out sooner rather than later after this. Good review as usual!