I was pretty hesitant coming back to this game, mostly cause from trailers and a friends synopsis it sounded like a straightforward 4-7 hour long game about driving in anomalous areas and solving mysteries, similar to Oxenfree but on wheels and while the description isn't that far off, the length and style of game i wasn't expecting.

This game plays like a survival crafting/roguelike and while im not super opposed to those styles, they tire me out pretty quickly. Adding on the fact it has a semi-linear story that requires you to have the necessary resources to continue, and to get those resources you need to do side drives just to scavenge areas which if you are unlucky could make you waste more than you gather. It feels like the game stretches what could have been a concise experience into a 35+ hour slog and it bored me to tears at times.

All that aside this game looks and plays beautifully, I loved driving the car it controls wonderfully and having the game throw hazards at you and you needing to swerve and adapt makes you feel like you're living out some dystopian Baby Driver. The environments also had me hooked, there are key moments that are stunning and even the small drives from junction to junction could give off immaculate feels with its atmosphere.

Im at least happy with myself to see the game all the way through, cause I felt like i would've missed a tight knit vision executed well, even if that vision suffers being stretched out between boring gameplay loops

Reviewed on Apr 23, 2024


1 Comment


11 days ago

This is exactly how I feel about this game, but I haven't finished it yet. The first dozen hours were fantastic, it may have made it into my top 10 if it had wrapped up in about 15 hours. But I found myself at like 20+ hours grinding for petty materials and not really experiencing anything new other than story. The more I play it the lower my opinion goes, so I kind of just stopped. Those first few hours were just exploding with mystery and terror and unique gameplay.