As expected, this megawad is really, really good, is not only good as expected, but surpasses expectations on how it manages dehextra and mbf21, making for technical feats that even in 2024, can make a doomer's jaw drop to the underground. Definitely this level of technical superiority carries around the whole megawad, and it's the true showcase of the wide potential of mbf21 as a whole.



As for maps, they're like I said in some post, consistent, and polished. Some may feel a bit out of place in the megawad like map 15 and even the masterwork that is map24, other may have some small aspects that I don't enjoy, but that's mostly because they are the maps that you would recognize the author styles the most, and in a megawad constructed as cohesively as this, is not a bad thing, at least shows this has some soul.



Best maps in the set are definitely map 14, 23, 24, 11, 12 and 17, at least from my perspective, since these are the kind of maps, I actually like the most, especially map23. 



The thing is, if this surpasses other top tier megawads like ancient aliens or the btsx episodes, is debatable. It surely surpasses some of the first eviternity in some aspects, although I prefer some maps there because they still compare well to this megawad, and personally I like this better than the btsx episodes, but still skillsaw's work I consider it peak dooming from the perspective of managing the best polish, on top of very substantiative gameplay.

For more detailed revews of each map, look at some of my post in the doomworld megawad club: https://www.doomworld.com/forum/post/2754167

Reviewed on Jan 30, 2024


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