A cute little game. The combat is nothing special (RPG Maker 95 says hi), but the world design is interesting: in dungeons and on the overworld, events are marked with an (!); touching them starts a battle, triggers a special event, or opens a location (usually the former). Battle events are once-only, so the effective random encounter rate is very high for unexplored areas but quite low for explored ones. In dungeons, unexplored tiles are blacked-out, so you can't see where the events are until you stumble across them. Unfortunately, the dungeons are pretty samey; they have different graphics, sure, but they don't feel different to explore.

The original art and some other cute touches elevate the experience.

Reviewed on Apr 17, 2024


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