This review contains spoilers

I liked it for the first hour and hated it for the next nineteen. Vacuous writing, repetitive combat, repeated dungeons. Seriously, what's up with the dungeons? It doesn't bother me that the game makes you revisit most of them after the loop—that trick goes back to Final Fantasy VI. No, what bothers me is that four dungeon layouts are reused—one twice!—with no explanation. Sure, there are texture changes, but the geometry is the exact same. Oh, and every side quest requires you to go back to the very end of a dungeon. Talk about padding!

Reviewed on Jul 09, 2023


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