I'm a sucker for stealth games that utilize shadows as a hiding place. But unfortunately this didn't hit. I haven't seen Chronicles of Riddick so there could be a lot I'm missing here, however I've been told it's fine to play as its own thing.

There's a big issue I have with this game. Not only does it feel way too restrictive at points, but the stealth system is weird as hell and kinda broken. Maybe I'm too picky because Thief 1-3 really heightened my standards for what a stealth game should be, but I don't like how it feels less like, and idk if this makes sense, but it feels less like you can hide in the shadows and more like you're hiding in invisible boxes. Like you aren't quite hiding in the shadows.

The screen glowing blue while in the shadows feels too specific. It might be a lighting issue but there were parts that were way too well lit and I was still hiding in the shadows apparently. hence why it feels like you're more or less hiding in a box. I don't know how else to put it.

The thing with stealth games like Thief and Splinter Cell is that it feels like the shadow systems are dynamic and that makes it feel right. There's games where that isn't explicitly the case yet it works, like in Manhunt for example.

I dunno tho I just didn't vibe with this game.

Reviewed on Apr 25, 2024


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