This review contains spoilers

IMPORTANT: replayed with the TSLRCM.
It's important to go back and replay some old games. I played for the first time in the original Xbox and I was really young. I always hated the insane amount of bugs of this game. However I decided to play after a long time this game and due to cut content problems I decided to play with TSLRCM.
This game is truly a masterpiece in writing and in using RPG mechanics to actually communicate something to the player - in fact: Chris Avellone was the lead designer. I understood this pretty early in the game; I always felt that Peragus was shit, but actually it's great. It's really different from Taris: Taris is engaging, rich of people and quests, while Peragus is empty, there is nothing to do and it feels dead even before destroying it. You feel that this is a deep story of people that need to be healed even from the beginning. During the game you always feel the wars that happened, especially in Iziz (Onderon questline).
Kreia is easily one of the best character ever created in a videogame and in the ending when she says that she hates the Force is moving. Sara Kestelman did a perfect job, one of the best voice acting in videogame history.

Reviewed on May 24, 2024


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