The release of the original Mount & Blade was a good sign for us. Since a previously unknown Turkish studio was able to create a game of a wild genre, combining a primitive land slasher and a magnificent “horse” action with ancient graphics and cheap production, forcing us to shamelessly admire and admire it, this means that not everything in the industry can be confident yet solved with the help of the publisher's endless budget. It is also important to take into account such a seemingly unassuming factor as a purely personal feeling for the successful fate of your creation, which can only come from the heart. After this, the amount of funds allocated for development does not matter much.

Reviewed on Mar 07, 2024


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