Funny to think that this game is one of my favorite Castlevania games despite basically being a recycling of Simon's Quest's ideas. The game's rune mechanic was such a breath of fresh air and added more layers of strategy to combat than what was usually present in modern Castlevania games. Also was the first Castlevania game I've played in a while that felt truly difficult, which I appreciated after romping through SoTN and Aria without trouble. Such a shame that the Glyph Unions got shafted, though, forcing you to use two of the same rune if you wanted to have a proper Union (magic runes aside). All in all, through, really fun game with probably my favorite combat in the series. Props to the secret ending, too. That shit went hard.

Reviewed on Feb 25, 2021


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