Funny to think that this game is one of my favorite Castlevania games despite basically being a recycling of Simon's Quest's ideas. The game's rune mechanic was such a breath of fresh air and added more layers of strategy to combat than what was usually present in modern Castlevania games. Also was the first Castlevania game I've played in a while that felt truly difficult, which I appreciated after romping through SoTN and Aria without trouble. Such a shame that the Glyph Unions got shafted, though, forcing you to use two of the same rune if you wanted to have a proper Union (magic runes aside). All in all, through, really fun game with probably my favorite combat in the series. Props to the secret ending, too. That shit went hard.