Like with season 2, I didn't play this one when it was live, so I can't comment on how the game felt when this first launched. Though I do know it helped change the game from being completely horrible to being almost passable, so I have to at least respect it for that.

The battle pass itself is more of the same as the previous two, a bunch of random items that I have very little attachment to, spruced in-between xp boosts and challenge swaps, except this time its totally free! But I have to appreciate this one for only being thirty levels, it felt way more manageable than the previous two. (And again, that was with the current level up system, not whatever they had when this was live. No idea what that would have been like).

Overall, I'd say this is definitely an improvement in just about everyway from the previous seasons, even if it isn't really a season. Still though, as much as it improved, the game still had a lot to improve on at the time, and still has a lot to improve on today.

EDIT: Just remembered this was when they brought in forge and co-op campaign. Forge is nice, never used it to I don't really care. And the campaign co-op was something I wanted since launch, but the execution was laughably horrible, the game was not built to be played with multiple people and they didn't do anything to rectify that. Still tough, this update pushed the overall game in the right direction

Reviewed on Oct 18, 2023


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