This review contains spoilers

Billie I love you!!!! She's such an interesting character and her relationship to the outsider is so engaging I love it, it's such a different dynamic to every other character in the series and Billie is such a compelling protagonist.

The story is incredible, the characters are wonderful, my only gripe is the actual gameplay feels a little more limited than the other entries to the series. Buildings have fewer viable entry routes and Billies powers feel less intuitive than the range the other 3 characters we play as at some point have. I do like the idea that because she technically doesn't have the mark, she's having to rely on her own skills boosted by the limited powers she does have, but it feels like the map is crafted with Corvo/Emily/Daud's powers in mind rather than Billies. Also there's no chaos system or clean hands/ghost route, which I think was one of the major story features of the other Dishonored games, so playing this it just feels like something's missing. Like, having zero consequences for killing a dozen guards in the open just feels wrong?

At points the pacing is a little off, the story feels slow in some places and way too fast in others. I think if DOTO had been a 2 part story similar to Daud's own campaign, it could have given a little more breathing room to Billie's journey. I think what we got was great, and I would have loved to see more of it, especially focusing more on Billie herself and the other major relationships she's had up until now rather than just her relationship with Daud.

I still love DOTO, it has some of my favourite environments and favourite story out of the whole series, but the gameplay doesn't do it justice.

Reviewed on Jan 17, 2024


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