Played this with Weatherby here from Backloggd. We'd played a decent amount of the Shredder's Revenge base game together so tried this DLC and it's more of a mixed experience overall.

For more hardcore Turtles fans than I will get a bit more out of it. Though I'd watched the 80's cartoons and original live action movies I haven't really kept up with the Turtles since then except through Nostalgia. Fortunately I had a Weatherby on hand to explain to me who the new character in Dimension Shellhock are. Usagi Yojimbo a Samurai Rabbit I recognized and Karai who I'd never seen before. These characters are really the highlight and the reason you'd want this DLC. Both have their own unique move sets and mix things up from the base game's original roster. They both play well fitting in perfectly with the established team. The way Karai poses with her ass out at the end of every round or even when dead on the floor like Black Widow in a marvel poster will never not be funny to me. Someone at Dotemu is thirsty for sure....

Unfortunately that's kind of where my enjoyment ends. The new survival mode is just tacked on extremely bare bones and poorly explained. I think it bugged out on us initially giving no explanations for any power ups or how the mode works which it did do on subsequent attempts. Essentially you travel through multiple worlds collecting crystal's either from enemy drops or round complete bonus's until you hit the amount to move to the next one. The worlds are pretty varied, there is an 8 bit retro world, a comic book one, an Edo period etc. There are a few new enemies which were more annoying than fun to deal with and a variety of power ups to help you through like leaching health, starting the round in rampage mode etc. The most amusing was morphing into Shredder, Rocksteady or Bebop with a mini health bar but having extremely barebones moves, there isn't even a proper jump attack, just the ground one in mid air. when you die and end of world crystals you get unlock new upgrades like more hp, extra lives etc. but only for that particular character you play as.

Overall the mode is fun enough to play in co-op but feels thrown together. It's neither got enough new content to make it interesting, not varied enough to hold my attention and the mechanics aren't deep enough to justify the rogue like, survival aspect. It just doesn't feel like meaningful content. I did enjoy the new characters, and in their defense it's fairly cheap but I'd rather have had a couple of proper stages specifically for those characters, maybe an epilogue to Shredder's Revenge story wise with a couple of brand new boss fights. It would have felt less like an afterthought that they ended up with here.

+ Usagi Yojimbo and Karai are great new characters with fun move sets and animations.
+ New tracks by Tee Lopes slam.

- Survival mode feels like a slapped together afterthought.
- Lack of new bosses or other content.

Reviewed on Sep 10, 2023


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