Apparently the game I've spent most time on this year of 100+ played games is Nioh 2. I'm just shy of 200 hours played in it so far. Logging hours on Backloggd isn't something I normally care much about and rarely log. So why am I mentioning it? Because despite that time played I'm not close to finished with it and nor am I bored with it either.

The beauty of this game compared with other Soulslike titles to me is the variety of builds and the quality of life features allowing you to do this. In many ways it reminds me a lot of Monster Hunter World in that though the basic principal is fighting monsters, but how you do it is what makes the game so fun. Simply picking up a different weapon and aiming towards different skills and combat ideas drastically changes the game completely. As an example just in the last few weeks I've had poison damage builds, life gaining builds, tank builds, pure ninjitsu builds, a mixture of all of the above. My friend I'm playing with has gone into a magic warrior build focusing on lightning damage and I've started using fists for fast martial attacks. There are a ton of weapons to try, skills to chain, as well as spells and synergy to mix them all together.

None of this would work if the combat was poorly implemented however, but Nioh 2 is made by Team Ninja who know a thing or two about combat systems. Though it's a Soulslike the use of a ki pulse (button timing to regain stamina during attacks) the smooth animations and performance just make it an absolute blast to play. They also introduced a burst counter where you can stop enemies dead in their tracks with the right timing when they do a special attack, though if you miss time it the consequences can be pretty devastating. This is also entirely to Nioh 2's credit that no matter how much I min max my build it feels balanced in a way the first game never quite managed. Yes I can destroy enemies fairly easily but they will hit back hard if you make a mistake.

I mentioned some quality of life features above about how easy it is to reset stats and skills for experimentation above but there are other aspects I like about Nioh 2. Being able to summon AI teammates of other players at the time of placing allowing you to solo the game with a little help. Being able to fight AI of players where they died and get their equipment without the constant threat of being invaded at the wrong time. (An enemy even uses those against you in a really cool way). It just all flows really nicely.

Edit: Originally I had written this mentioning my disappointment with the multiplayer. Turns out my friend and I had played the entire game wrong not realizing expedition mode allows you to play more traditional co-op with a hub rather than summoning like is standard in a lot of souls games. Having tried that it's a real game changer, I can see my character in colour, interact with the environment, and not have to constantly reconnect between levels. Thanks ProudLittleSeal for pointing this out to me! Apparently after 200 hours in the game I still don't know it as well as I thought -_-;

In the end I love pretty much everything about Nioh 2. The character creator, presentation, music, and gameplay just make it extremely addictive to me. I'm most of the way through the second DLC at the moment before moving onto New Game +. There are quite a few hours still to come.

Also, I want a pet Scampuss.

Reviewed on Dec 17, 2022


8 Comments


I still need to play the first one. I got a couple of friends, some of which also being diehard Souls veterans, swear by the first and especially second entries, and it does look like they're up my alley due to its more faster-paced combat scenarios and incorporation of yokai and other Japanese folklore.

1 year ago

@BlazingWaters - The first is a great game, the second just absolutely refines every aspect of the first game. I also love the setting.

I'm a big Souls fan, I imported the original Demons Souls from Korea before it got an announcement for the West and Nioh 2 is my favourite of them all right now though that could be due to recentcy bias and I haven't played Elden Ring yet XD

1 year ago

@MPK92 - They aren't for everyone and you do have to spend time planning and resourcing for best builds so I get that. The second is definitely a big improvement on the first despite being so similar. It's amazing how much iteration and refining something whose core was so strong can make such a difference.
See about the co-op point, are you and your friend using the Expeditions mode? Unless I'm misremembering, I'm fairly sure Expeditions lets you and your co-op partner play missions which neither of you've beaten yet. I've never done a full co-op playthrough myself but I know I've seen other people say online that they played through the whole game with somebody this way.

1 year ago

@ProudLittleSeal - Wait what? I had no idea, it never explains what that is so we never tried it....dammit, I'll look into this later. Thanks for the tip!

1 year ago

Just checked online and you're right. Just sent it to my friend and we are both headbutting walls we never checked what expedition mode was....🤦
No worries. A co-op playthrough on a higher difficulty should still be a pretty fresh experience for yous since each one adds new stuff, the highest two even put DLC enemies in base game levels and things like that. Of the two co-op modes Expeditions is way better I think, you can even revive each other within a certain time if one of you dies instead of the session just ending like in the summoning mode.

1 year ago

Hilarious sometimes you think you know a game yet...lmao. We're going to try it tonight, we'll be playing more for the harder difficulty DLC trophies anyway so this should be interesting!