The lack of imagination demonstrated by Shadow of War's interweaving systems is best understood through a story lens :
Fifteen years have passed and we're still chasing the shadow of Sauron all across Middle-Earth. Still summoning the specter of an old armor for petty squabbles. There's no endgame here, just stacks upon stacks of meat puppets.
Fifteen years have passed and we're still chasing the shadow of Sauron all across Middle-Earth. Still summoning the specter of an old armor for petty squabbles. There's no endgame here, just stacks upon stacks of meat puppets.