An engine can create and render anything but I have to ask if Little Nightmares's was meant to conjure up this city out of the static ; it's the mark of developpers no longer working at the seams and gashes of their voracious characters but instead looking to fit themselves within a horror canon. Now it's merely a question of cycles, of telling the only story videogames seem to be able to tell about their inner violence :
We become our own monsters and they in turn must be devoured by us.
Cliché and intellectually lazy
We become our own monsters and they in turn must be devoured by us.
Cliché and intellectually lazy