Played from – to: (2023-08-13 – 2023-08-15) – PC controller.
‣ 8/10 – Prime Shang Tsung is chiseled.
‣ Thoughts: Aftermath offers what I feel like is an alternative ending to the main story of Mortal Kombat 11. Here you get to play with many new characters that are absent from the main story. Sadly, I didn’t really like playing the villain and I hoped there would be more choices to make besides the very ending. In any case, this is a great expansion, but I still don’t feel like a 40$ price tag would ever be worth it compared to any other great expansion. Luckily, the sales for this game leading up to the new release were very generous and I got this DLC for just 5 schmeckles. With that in mind, this was a great deal and a worthwhile experience. However, the story here also suffers from believability issues and plot holes. When you are dealing with multiple timelines and characters from them it can get hard to track established rules of the clashing timeline characters. Secondly most characters who fight each other are super powered godlike killing machines, but for some reason they only use 5% of their powers while fighting each other. Only when the story feels quirky do these characters unleash more power and completely overpower anyone in their path because - writing. The best example I could give to illustrate this power believability issue is Thanos fist fighting every Avenger alone without using any of the power stones while wielding all of them on his glove. It is illogical and only done, because the writers could never justify Shang Tsung losing early since he’s set up to dominate everyone. Overall, I still think Kronika is a joke, and the story takes massive wrong leaps in power and who has the most of it, but I do respect the writers for giving us, the players, an option to choose who wins control over the New Era. I just can’t get over the fact how this New Era is like a fancy toy in a sandbox filled with kids who fight each other for a chance to have it.

Reviewed on Aug 15, 2023


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