Super complicated feelings on the game. Overall I liked it (the more I've thought about the game over the months, the more I grew to not enjoy it), but feels like it's worse than the previous game in every aspect (with the exception of the extra side content and somniums). Ryuki's side feels kind of uneventful until the last split in his route, and Mizuki's feels like there's no downtime at all for the characters to sort of vibe. I appreciated the main twist at the time, but I don't like the twist as it only serves to be a twist to the player, and does nothing for the story. Not only that, the amount of stuff the games has to bend it's back over to actually makes the twist work is comical. For Ai 1, I said that the game felt like it didn't have any fat, the same can't be said about this game, too many characters from the previous game show up here and don't really serve much for the story (and the things they do with some of the returning characters I don't like at all), which leads to the new characters not getting as much screen time I felt like they should, like Ryuki. Also god, the QTE's in this game suck, they're like 5 times as long as the QTEs in 1, but the action is super basic and none of them are funny in the ridiculous fashion as the ones in the first game were. A monkey's paw curled when I asked for Ai 2 having a bigger budget.

Reviewed on Jul 23, 2022


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