One of the most overrated games I've played. I'm sorry.

This has one of the BEST soundtracks I've ever heard and a style that is still rarely outmatched. However, it has some of THE MOST BAFFLING game design I've seen. In regards of the overall structure, there's barely a sense of direction in-between stages or even IN stages, making it extremely easy to get lost and confused during your playthrough.

However, the thing that easily puts this thing down for me is the combat, where you have to dash towards enemies to knock them down in which allows you to spray them, taking them out. While this was also in the original JSR, a game I consider to be among my favourites, it was never something you had to do, with the final boss being designed in a way that took advantage of the games strengths. In JSRF, you HAVE to engage in forced combat sections constantly in order to progress the game. Not only is this forcing you into a system that is generally not fun to play, it also halts the pacing to a crawl, and makes me much more likely to go and play something else.

Maybe this will hold up better on a replay, like the original, but for now, I don't think it's anywhere near as perfect as I see people label it as. Sorry.

Reviewed on Nov 17, 2023


Comments