Whew. Very poor design decisions... let's see... Comodo is one of the most unnecessarily confusing cities I've seen, I did not need to play another game with flashing poison indicator, fast enemies will kill you especially if you're being juggled, Silver Citadel w/ darkness + narrow was horrible, final area grinding sucks with no teleport waypoint
I didn't fight the final boss at max level just because it would have taken forever

That being said though, I did feel like I understood where everything was in relation to each other, not as linear as Dawn. The bosses were extremely easy as long as I avoided their attacks (except Gruda what were they thinking that guy was almost as bad as SNES Galbalan)

Reviewed on Mar 25, 2024


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