I could forgive this game's barebones combat, lack of music/soundscape, monotonous levels, pitiful enemy variety, and uninspired graphical style if it had something funny or interesting to say. Unfortunately, the only thing of note that Postal Redux has to offer is poorly executed shock comedy. One might argue that it also attempts to tell a provocative tale of delusion that commentates on the desensitisation of video game violence, but I think that's giving this game too much credit. It's a simple run and gun game where the only gimmick is its blatant edginess. When you're underpowered for the first few levels, it's a tedious slog. When you have all the weapons towards the end of the game, it's just mindless monotony. While I enjoyed the 2nd half more than the first, it's pretty much just because of the inherent catharsis that arises from shooting people in a video game with adequately executed kinesthetics. On a technical level, Postal Redux is fine. It loads longer than I'd like it to, but I ran into very few bugs. I enjoyed the top-down levels the most, but that's probably because I just enjoy that camera perspective. Other than that, there's really not much else I can praise about this game

And before anyone gets on my case about being "filtered" by the "comedy," I have absolutely no issues or reservations with edgy shock comedy. When executed well, I think it can be really funny. The problem in this case is that there is no buildup or purpose behind any of the one liners or scenarios in the game. It's basically just paint thrown on a wall. And besides, I fully completed every level in the game. But the only reason I did this was because someone gifted it to me along with the entire Postal franchise, so I felt obligated to finish it, and I will do the same for all the other games. I hope they aren't as dull as this one was.

Reviewed on Nov 05, 2023


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