To say this game has balance issues is like saying a car on fire is overheating, its technically true, but doesn't highlight the severity of the raging, nasty smelling fire in front of you. While many of the new additions are great fun, the grand majority of it is either really good (black boats), if not busted (stealth fighter), or straight up garbage (Grimm). Most noteworthy is the games gimmick, tag battles and the Dual Strike feature therein. While tag battles add a bit of fresh strategy to the game, the Dual Strike feature is just absurdly gamebreaking fundamentally because you get to activate 2 CO powers and take an extra turn, which you can turn into 3ish turns with Eagles CO ability that lets some of his units move again. While Dual Striking an opponent in the campaign, or in the war room is great fun, it is absolutely unfun in multiplayer, where it's basically an arms race to get it first, and use it to decimate any army of equal strength. Also they managed to screw up the music for some of the returning CO's songs with some poorly picked midi sounds, and that rustles my jimmies. Thankfully the games fundamentals are fun enough to still make this worth playing, and the story is far and away one of the best in the series, despite it not being much past decent.

Reviewed on Sep 14, 2022


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