It's like Splatoon 2, but better. The same idea of splatoon 2 being splatoon 1, but better (and on switch). Though to be fair, that's a pretty flandering take on the uptake of each game so let's say it like this, only a few days after launch.

The story mode was really neat, starting with what seemed like typical hero mode stuff but then swapping into Octo Expansion type levels with better structure around it that makes use of multiple hub maps. Also the finale was awesome.

The multiplayer stuff is pretty cool thanks to a lot of smaller or major things that help make it feel more fluent than in 2, with the quick turns, wall surge, and the ability to move where you spawn a bit.

I like the 2 new weapons in the stringers (which are bow and arrows) and the splatanas (swords that shoot ink). I do kind of wish there were a few more choices to them since mechanically i like the reflux but i visually like the tri-stringer (the only 2 bows out rn), but that'll come in time.

I also like the new lobby stuff. Firstly you can play the newscast in the background rather than always have to watch it, there's a whole area now to test weapons and hang out, and even a cool locker customization thing, along with tags banners, etc. A lot of neat stuff to give your character a slight look different from others.

There's also some other stuff like a card game that's actually pretty neat, Salmon run is fun as ever, especially with the addition of throwing eggs now making for more kinetic minute to minute game play (though the big boss raid always is terrifying to go up against)

Really the changes might come off as small, but there is a lot done just at launch to make 3 feel quite a bit different from 2. It's a really good game.

Reviewed on Sep 13, 2022


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