It's a cool game, but nothing special, comparisons with Turtles in Time are inevitable because they have several sprites, music and even some recycled bosses and a very similar gameplay, but there is one thing that Hyperstone Heist does better than the SNES game, the addition of a dash button is very welcome, it makes the gameplay a little more dynamic and the enemies that defend themselves are much less annoying to deal with compared to Turtles in Time which had an automatic or a manual dash with double tap, unfortunately, the rest leaves a lot to be desired, the game has 5 stages, which are divided into 3 acts each, and they are quite uninspired (one of them being just a generic boss rush), the variety of weapons and colors that the enemies are a lot smaller, there are fewer bosses and they are pretty basic, with most only containing 2 patterns at most that keep repeating over and over until you kill them. It's still a decent game, I recommend it for Beat 'em ups and TMNT fans who want more levels with the same gameplay style as Turtles in Time, just don't expect something very memorable.