The greatest thing of all is how explicitly it transforms a cult simulator into a capitalism simulator. Everything is the game is, and cannot but be, economic. Followers are like citizens in a city-builder; sermons and doctrines are like societal evolutions and transformations in the Civilization series; crusades, exploitation, and indoctrination are like imperialism. It is a game about power, and therefore it cannot but be a game about the Empire, so to speak. It is fascinating that capitalism and religion so clearly overlap through game mechanics here. Is our collective subconscious so inherently capitalistic that we cannot represent things differently? Either that, or religion and capitalism are actually that similar.

Reviewed on Mar 28, 2023


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