The premise for Rollerdrome is absurd on the surface, but it is actually incredibly indicative of the game's design philosophy.

Rollerdrome, simply, is the most unique interpretation of the movement shooter that we've seen yet. Where most games in the subgenre (Doom Eternal, Quake, Ultrakill, etc.) rely upon similar modes of transport, Rollerdrome flips the script. Instead of iterating and expanding upon FPS controls (a movement shooter), it brings shooting to the base of skating games (a movement shooter).

The entire game is so tightly designed from start to finish, and you can see all it has to offer within a few hours. The game then leaves the decision on whether to push the combat to it's limits up to the player. It's a killer game in every way.

Reviewed on Jan 16, 2023


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