I'm more than convinced this game's early reception was heavily influenced by Game Informer giving this game a goddamn 10/10--an extremely rare score back in the day--in their 2004 issue reviewing this game. Ratchet and Clank 3 is still pretty good, and I gotta give props that they fixed the lava gun upgrade.

So yeah, when I was like 14, this game rocked! Sure! I was there in the big craze of online multiplayer mayhem, and played the absolute SHIT out of this game's siege and CTF. I'm pretty sure I was one of the top-ranked players (4-bolt bois REPRESENT!). So I can't even deny that, as someone that played every single R&C game (even the mobile ones), 3 is probably what I played the most, if we're to include multiplayer hours.

However, the campaign itself is one of the weakest of the series. It's full of your zip-zaps and ka-booms, so the dopamine you get from the visual aspect is still top-notch. It's the platforming, variety, and overall narrative I found weak. Ratchet and Clank 2 was already leaning a little too heavily on gun-toting action, but now 3 embraces it even more without even evolving that aspect of it in any meaningful way. The prices for the guns and upgrades were a little more fair, I guess?

Still, it's a fun game to blast through. But I feel like anyone that's playing through the series immediately one after the other will notice the disparity between these games the most.

Reviewed on Jun 28, 2022


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