The most interesting aspect of this game is its core mechanics. It's a side-scrolling shooter that's very straight-forward. The challenge comes from controlling your character and determining how the oncoming enemies will react. You can also use the surrounding environment to your advantage by hiding behind obstacles, and even using doors and upper floors (Mr. Thunder here can scale entire stories if he really tried).

I find it intriguing how closely this concept relates to Time Crisis, which almost has the same exact narrative. There's also the mechanic of hiding behind crates and walls and such using the foot pedal in that original first-person on-rails arcade shooter. Unfortunately, Rolling Thunder itself is off to an insanely rocky start as most of the game feels completely unfair past the first level. And infinite credits does little to help you clear it, considering you have to restart the stage or its middle checkpoint (if you reached it) after getting killed.

Reviewed on Jun 29, 2022


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