Each time I play a Devil May Cry game, there’s this immense joy I feel. I don’t play hack’n’slashes often, but each time I do, for the most part at least, I absolutely adore them. Of course the same is true for Devil May Cry 4, it’s another amazing hack’n’slash. A lot of the changes and new additions to Devil May Cry 4 in particular are really good, but I do think it has some rough patches to it.

I adore Nero. As a character both writing-wise and playing as him, Nero is ridiculously fun. I think that’s primarily because of the Devil Bringer, I love being able to grab enemies and throw ‘em around. It also introduces some amazing segments of each chapter, I love how it becomes a sort of grappling hook. It’s a thing I’m a bit of a sucker for really. How you’re able to chain the Devil Bringer with Nero’s sword is really fun. And it makes combat super engaging to me. I’ll be honest though, there was something I knew that Nero could do, it looked like he was charging his sword, but I never really used it, and I don’t fully understand what it does. That though is assuredly on me.

And Dante is just as awesome as ever. It’s been a while since I played Devil May Cry 3, but I don’t think Dante has changed all too much. In fact, I think Devil May Cry 4 improves upon the one aspect that I didn’t care much for in DMC 3. Being able to switch styles on the fly by using the D-Pad was the only thing that Dante needed, and it made his abilities absolutely perfect. As well, I absolutely adore each weapon Dante gets throughout the game, though I didn’t utilize them much because I just think the sword is really fun.

The story’s pretty good. I wouldn’t say it’s as strong as DMC3’s but it’s still one that I really like. The villains throughout the game are really neat, though I wouldn’t say they’re super memorable. Unfortunately I think the same rings true for the main villain too, not memorable at all really. Even then, I think Dante and Nero are such strong characters that they absolutely carry the game, what they can do and the interactions between them and bosses are so captivating, they just rock.

When it comes to the levels of the game, I’m somewhat conflicted. I would say a majority of them are really good, but the few bad moments are really bad. I’m particularly reminded of Chapter 19. This of course isn’t the first boss rush of the series, I remember DMC3 had it at least, but this is probably my least favorite thus far. While it’s not a bad issue, I do think it’s a little annoying that for a good number of these bosses, you’re fighting them for the third time. It gets a little repetitive though it’s not terrible. My main issue is the moments between the boss fights, when you’re rolling the dice. I felt lucky to even get the correct rolls to pass through each section, but man, if I was even slightly less lucky, I could’ve been stuck there for so long.

As well, some of the bosses in the game I think are just generally underwhelming. One boss, which was fought around halfway through the game, was more annoying than anything else. Its main ability was just running away from the player, and it was more a nuisance than an actual challenge. As well, the boss in Chapter 18 was really boring. Yet again, it’s not bad, it’s not frustrating by any means, it’s just kind of boring. And honestly I was kind of hoping for more with the final boss. Presentation and Story wise, I think it’s fitting, but I wish the actual fight itself was something more. I think it’s because I’m comparing to how amazing the final boss of DMC3 was, and this game’s final boss just isn’t as good.

But still, Devil May Cry is such a fun series and DMC 4 is another example of how great these games are. As the series continues the combat really seems to get more and more polished, and DMC4 by far has the best gameplay I’ve played so far (keep in mind currently I’ve only played 1, 3 and 4). Nero has such a great introduction here, and I can’t wait to see more of him. Though, I don’t know when I’ll get around to actually playing DMC5. I’ve been absolutely adoring these games though.

Reviewed on Mar 10, 2024


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