Mundaun's masterfully crafted atmosphere sets the perfect tone for its horror story, which has you investigating the sudden death of your grandfather in a provincial Italian village during the 1920's after being visited by someone you can only assume is the Devil himself.

The visuals are oddly reminiscent of a painting - its sepia tones and washed out textures are gorgeously realized. The best way I could describe Mundaun's overall tone is "The Seventh Seal if it were a videogame".

While the game excels in the story and setting department, it falls a bit flat on the gameplay. The diegetic inventory, diary and interactive systems (such as boiling coffee, turning individual parts of your hay cart on and off etc) are a welcome change of pace, but they're excessively janky and could use a little more variety - especially regarding enemies and combat. It starts to really get repetitive during its latter half.

Reviewed on Jan 10, 2024


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