The only Pikmin game I've played prior to this was 3 on the Wiiu and I remember having a lot of fun with it. It was interesting to see where it all originated from. The graphics are a bit outdated but it doesn't look bad, I actually quite appreciate the old aesthetic and the controls seem modern, overall the game aged well for being over 20 years old.

Although the Pikmin don't speak, the game does a wonderful job of humanizing them, I felt horrible whenever a single one would die and would try my best to save as many as I can. The game like 3, is super creative, I can't imagine thinking of a game where a petit fella crash lands with his ship parts scattered and in order to get them back, you form an alliance with an army of little flower people which you then throw at enemies who's corpses are then brought back to their onion bulb ship in order to multiply, wow. The Japanese have done it once again.

The game doesn't hold your hand at all which I like. There were enemies like the final boss or the floating frogs who would wipe out a third of your Pikmin in one attack, I can't imagine doing a run where I lose zero of them but I know it can be done. Normally I am not a fan of in game timers but the 30 days and general day cycle is very generous, I believe I found all 30 parts in 17 days. One small flaw is that the puzzles involving Pikmin were quite simple, there wasn't much strategy needed for any of them which is something I hope to see more of when I play the second and fourth one.

After this experience I look forward to playing the rest of them.

Reviewed on Apr 26, 2024


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