This is a perfect example of a game that isn't meant to be fun and is outright unfair but is still a good experience to go through. Everything in this game fits, so to speak. The artstyle, the sound effects, the humor, the gameplay, the characters. It's wacky, it's serious, it's funny, it's grim, it's unfun, it's an experience. It's also one of the games that truly use its medium to tell a story. Gameplay affects story and story affects gameplay in a way that's interactive. One of the most telling moments of the story is when, after you've been put through hell by one of the characters, the game punishes you for not accepting that this game is unfair. One moment that stuck with me when I replayed the game is when I purposefully didn't finish a character's questline because I knew they would leave the party and he was too useful to leave behind, which ties wonderfully to the playable character's themes. Made me feel so selfish and egocentric.

Reviewed on Jan 10, 2024


1 Comment


4 months ago

idk if it was just me but i didn't find this game unfun or punishing at all. the only bullshit moment was you could get poisoned in your sleep but apart from that there's nothing particularly frustrating or oppressive about it. in fact, the game felt like it prevented you from losing at some points where a game over/continue would have broken the narrative flow.