FIRST IMPRESSION

I have to admit, Cyberpunk 2077 is far less RPG than I expected. All in all, it’s more Skyrim- and Fallout 4-esque, i.e. open world action adventure with RPG elements and after Act 1, the map is throwing countless symbols at you. You got five skill trees from which you can max out 3 and you got a few points left to invest a little bit in the other 2. Stealth simply doesn’t work as it should be, hacking skills are nice to have, but they won’t clear entire enemy bases for you, so it’s an agony of choice. Maxing out body, reflexes and technical ability. Body and reflexes are must have at this point, the third one can be chosen, doesn’t really matter.

Choices do not matter as much as I was hoping for. I’m aware there are different endings, but as it stands so far, it all depends on how you decide at the end of the game which invalidates previous choices pretty much. It’s all basically very streamlined.

For now, I will shelve the game, because it can’t satisfy my thirst for role-playing games, but I will come back to it at some point.

Edit: the 2.0 update added level scaling, so I put the rating down by a full star, from 3.5 stars to 2.5 stars

Reviewed on Oct 10, 2022


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