The good:

-Better paced gameplay/story than the first
-Music is very very good
-The story is good but confusing if you are not paying attention, as we are dealing with time travel.
-The ability to go back to previous areas at any time
-The ability to replay story bits
-Challenging endgame

The bad:

-The crystarium system has been changed. Now every class shares the same sphere tree. Stats increased with every node depend on the class leveled up and if the node is big or small.
This is not explained, so you can potentially get very low stats, which makes the endgame borderline impossible. And there is no way to reset it.
My advice is look for a guide and learn how it works.
-The difficulty in the story is minimal. So much in fact, that fights often feel like a chore, as there is no challenge until the last couple chapters and the endgame.
-Those tedious clock puzzles.
They're fun, but only if they're not randomized (which they almost always are)
-A LOT of reused areas. And while this doesn't seem like a problem at first (as the point is to travel in time to those areas to see what has changed...) Almost nothing really changes... ever. Except for music, weather, and NPCs in there. Not even containers change, so there is no point of re-exploring these areas for loot most of the time. But you will because there will be a quest that makes you walk through the entire map like twice in order to complete it. It will be tedious and annoying, especially because you can't interact with a lot of things while riding the a chocobo.

The ugly:
-If you play this on PC, you will need to install some patches to make the game playable, and not crash every minute

Reviewed on Apr 20, 2024


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