I've done so many playthroughs of this game I've lost track, none of which have actually completed the main storyline, and yet I feel like I've beat it so many times because there's so much to do. I've finished pretty much every other questline there is, because every time I play I genuinely feel like being a different person.

It's so interesting to me that I've never once cared about being the Dragonborn. The game completely fails to establish its stakes, making you feel less like a hero obligated to save the world and more like some guy. To be honest, this is to the game's benefit. Rather than railroading you into what it wants, a story that may not actually interest you, it opens up extremely early. As soon as you're told to head to Whiterun, you're let loose. If you're the type of person to blindly follow direction, you'll do it, and the main questline begins. If you're like me, you'll never hear about it again.

This is the sort of game that only gets worse as time goes on and you age out of it. I used to think it was a 5/5, by now I think it's a 4, one day I might even consider it a 3. The pessimism comes from an era where Bethesda has been exposed as a company that refuses to evolve and can't stop making more games like this. All of the flaws of Skyrim continue to get worse and worse in future releases, and all it does it hurt the reputation of their past catalog. It doesn't ruin Skyrim, but it makes it extremely difficult to justify the "masterpiece" title it used to carry uncontested.

Reviewed on Mar 20, 2024


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