Gunbrella is a good solid game! Great visual, satisfying gameplay, simple yet captivating story. Nothing stood out as exceptional to me and its OK, not every game need to be revolutionary or ground breaking.

Primarily, it's a twin-stick shooter/2Dplatform where the protragonist progresses through small levels, each filled with unique enemies and boss fights. Adjusting to its controls may require a bit of finger gymnastics and could be slightly uncomfortable at first. However, once the titular weapon is mastered, it can reward the player with satisfying moves and actions.

After hearing some complaints on the game being too easy in at normal, I jumped directly into hard mode and found myself enjoying the challenge quite a bit: every room becomes some sort of a puzzle, forcing the player to find the best approach to tackle enemies and quickly master the Gunbrella to avoid death. This approach heightened the action sequences and allowed me to get more out of each level, despite some frustrating moments due to the lack of autosave and sparse resting benches.

The narrative sequences are surprisingly long for this genre of game. Gunbrella constantly alternates between action and linear story-driven moments, occasionally slowing down the pace of progression. Luckily, well-written dialogues, interesting sound and visuals keep things engaging throughout the 5-6 hours it takes to beat the game.

I believe better-designed levels and more creative uses of the Gunbrella could have elevated the game. However, overall, it was a nice experience that didn't overstay its welcome.


Reviewed on Oct 31, 2023


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