As I believe all data design interactive games go, it was bad. It was admittedly a more bearable bad than Anubis II, but still bad nonetheless.

You wouldn't believe there was 1 QC in the credits let alone FOUR of them.

The level design in this game isn't half bad, I actually really liked the aesthetic they were trying to pull off with this one. Now, if you could only see the level it would be great but no, this game has a constant overhead angle which really telegraphs to the player when a turn is coming up obviously...

I love shovelware though so if you like it just as much as I do give it a go. It will really hit the spot.

Reviewed on Jul 28, 2023


Comments