This game was great! The only parts I didn't like were how magnetic the cover mechanic was (I've died so many times because I could not get off of a wall or cover object) and the fact that the turrets did not have a crosshair so it felt like I was guessing where it was aiming. And FINALLY, (it may be a hot take) I'm not too fond of the co-op split-up moments in the campaign. I played with a friend and it was so annoying; if ONE of us died (even though we both had a companion NPC with us which couldn't revive us, which alone doesn't make sense), we instantly lost and had to go back to the previous checkpoint